Product & design

Family TTRPG (FOLLOW FOR FREE DOWNLOAD)

Step back to what game nights shold look like.

📋 What is this project?

Short Description: A low-prep, fun family game (specifically a TTRPG / tabletop role-playing game) great for kids and adults alike. Physical box set (optional -> PAID) or digital printouts (FREE). This game is perfect for a single night of play. GAME TIME: 1–2.5 hours. The adventurers explore Greenwick Keep, a forgotten, flooded fortress crumbling over a sunken vault. The Narrative Setup: The Goal: The party enters the keep to retrieve the ancient Sunken Crest, a lost quest item locked deep within the lower levels. The Escalating Hazard: The keep's ancient drainage mechanisms are failing. As the players explore, ambient water begins to flood the chambers—turning dry corridors into treacherous, waist-deep terrain and adding a race-against-the-clock element to the crawl. The Obstacles: Players must navigate slippery algae-covered floors, disarm ancient glowing magical runes, flip rusted wall levers to drain rooms, and dodge floor spike traps while battling subterranean threats like the Gloom Weavers. The Climax: Unlocking the deepest sunken chamber requires overcoming The Drowned Sentinel, a heavy guardian protecting the vault chest where the Crest and a mysterious Vial of Water Breathing lie hidden.

Your 6 milestones

Every enrollment follows the same proven steps. Tick them off as you go.

  1. 1

    Intro

    Set up your project identity: title, description, banner and colours. Meet your team and celebrate great teamwork.

  2. 2

    Concept & Planning

    Define your idea, who it is for and sketch a simple plan for how you will bring it to life.

  3. 3

    Research & Discovery

    Gather inspiration, research your topic, and collect resources that will inform your project.

  4. 4

    Development & Creation

    Start bringing your project to life. Create drafts, prototypes, or initial versions.

  5. 5

    Refinement & Feedback

    Review your work, test it, and improve based on feedback from others.

  6. 6

    Final Touches & Launch

    Polish your deliverables, present your finished project, and reflect on what you learned.